Chaotic Links
What mepedian would you be?
Wednesday, December 31, 2008
Glost Army
1-2-3
4-5
6
Creatures/Battlegear:
1. Ranun/Ravita Flower
2. Glost/Warbeast Power Leash
3. Bylkian/Ravita Flower
4. Savel/Kha'rall Amber Shard
5. Bylkian/Heptadd's Crown
6. Appelai/Wind Whip
Mugics:
-Nourishing Nocturn
-Melodie of Mirage x2
-Song of Shelter x2
-Refrain of Denial (overworld)
Locations:
-Glacier Plains
-Mipedim Oasis
-Catacombs of the Conjurors x2
-Mipedian Mirage x2
-Sands of the Unseen x2
-Rao' Pa Sahkk x2
Attacks:
-Sunder Ground x2
-Hurlicaine x2
-Trampling Tackle x2
-Blind Fury x2
-Pebblestorm x2
-Radical Ice Balls x2
-Twister of the Elements x2
-Thunder Shout x2
-Slow Sand x2
-Sand Strike x2
Saturday, December 27, 2008
Card of the week
Sunday, December 14, 2008
Card of the week
Sunday, December 7, 2008
PUBLIC ENEMY #1
This week's Public Enemy #1 is... Vitar'zu.
This M'arrillian Kha'rall creature is a mipedian slayer.
He renders most speed attacks (one of the main stats in most mipedian armies) useless with his intimidate speed 30.
Thanks to his element proof earth, Vitar'zu gains an extra 25 energy against most mipedians which compensates for even the strongest invisibility attacks.
Finally, when up against mipedians, he deals an extra 5 damage after each attack. After a while it starts to add up.
Simple ways to disable Vitar'zu include using trills of diminution or using creatures that don't use earth and speed attacks (there aren't many of them) like Prince Mudeenu. You could also use Bivike however this is very risky since Bivike has element earth.
Also, Kha'rall Warriors tend to have Kha'rall Shards attached to them for an additional 25 energy. Make sure to always carry a Strain of Expensive Delusions Mugic in preparation for this. This is all the help available at the moment however I have a feeling thing will change with the release of the 6th set.
Card of the week
Friday, November 28, 2008
The Mipedian Coliseum
Welcome to the Coliseum!
Watch short battles of your favourite Mipedians.
This month and next month’s battle is between Mudeenu and Siado versus a pair of underworlder thieves.
Pop quiz: Where are Mudeenu and Siado battling?
PM me, Kidmarchand with the answer and win a code.
(while supplies last)
-please note that other questions are no longer valid
Cards of the week
My first card is one which I've learned to appreciate. Although Killeron's energy is very low which makes it hard for him to survive battles, he can really lend a helping hand. I learned this the hard way.
I was battling Gronmore with my Blazvatan. Gronmore used Burning coals then used Psionic Serenade. That was it for my Blazvatan. It was a one shot kill. Because Kileron's ability removes creatures from play when beaten, I never had to worry about Psionic Serenade, or Ulmar's projector, or song of revival, or talisman of the mandiblour. As you can see, Kileron is no waste of space on any Mipedian army.
My second card of the week is Mudeenu, champion of the guard. He’s the classic image of a mipedian. Invisibility surprise, element air, high speed and has a classic mipedian lizard look. When compared to the old Mudeenu, Mudeenu champion of the guard is far better. They both have invisibility however, Mudeenu COTG beats the old Mudeenu 3 to 1 when it comes to disciplines and has more energy as well as element air. Regular Mudeenu is no match compared to Mudeenu COTG.
My third card of the week is Crystal Cave. This is a very tricky location that almost guarantees that the fastest creature will win combat. Not only does it give the fastest creature initiative, the opposing creature’s next attack deal 0 damage. This card is great because you get to attack twice before your opponent has time to do anything.
However this location needs to be handled with care. A simple miss calculation and you may turn the location in favour of your opponent. Watch out for creatures with supercharged alterant and always carry mugic Allegro. A couple signs that your opponent might have a supercharged alterant are if he has a Lyssta, if he uses gear grinds or sometimes back support creatures will have them in stat decks.
Friday, November 21, 2008
Rebuild the Mugician's Arch
Thursday, October 2, 2008
The Mipedian Coliseum
Welcome to the Coliseum!
Watch short battles of your favourites mipedians.
This month’s battle, Mipedians v.s UnderWorlders!
Pop quiz: What does Interlude of Consequence do?
Pm me, Kidmarchand with the answer and win a code.
(while supplies last)
Tune in next month for a new battle.
Sunday, September 28, 2008
Card of the week
Bivike is like an anti-m'arrillian. When in a mirage location, Bivike's stats can't be raised or lowered. A big part of m'arrillian war strategies. Also, when confronted by a m'arrillian, Bivike gains invisibility strike 20! Combine this with a thunder shout, and Bivike can do 40 damage on his first turn.
Bivike is not only good against m'arrillians however. He's also a great all around creature. He has air and earth as well as a mugician. Make sure to include Melke, Maliph or Miziko with him as they work great together.
Thursday, September 18, 2008
M'arrillian Invasion
"Long ago a Tribe now-forgotten, called the M'arrillians, located the Cothica. In fact, they stole it from us." Phelphor gestured with an open hand toward the others in the room. "And when I say 'us,' my friends, I mean all of us, as I am also an UnderWorlder!"
"You look very little like an UnderWorlder," Agitos remarked coldly.
Phelphor continued unfazed, "That forgotten Tribe took the Cothica into the Deep, beyond the Doors of the Deepmines and hid it there, to prevent us from getting what is rightfully ours."
Chaor looked at Takinom who was seated nearby, "Have you heard of a forgotten Tribe beyond the Doors of the Deepmines, Takinom?"
"No. And if it was true I would know. As would you, I'm sure, Chaor."
Chaor turned his inquisitive gaze to Phelphor, "Well?"
"This all took place very long ago. I am only aware of it due to my good fortune of being left frozen for a very long time in that pillar of ice. My fortune improved when one of your subjects," Phelphor gestured at Khybon, "thawed me earlier today."
"Nonsense!" objected Takinom, "The Doors of the Deepmines are sealed from this side, and further there is no written record suggesting someone or some tribe dwells behind them."
"The M'arrillian Tribe has mastered the power of the mind," replied Phelphor. "No one recalls this Tribe, or their claiming the Cothica, because their Chieftains made Perim forget all about them as they left. They didn't just retract into the Dee; they retracted into voluntary oblivion."
Takinom shook her head, "And they missed you because you were frozen?"
"Yes, I wouldn't be standing here today if I had not been frozen and out of their sight."
Far from the throne room, more strangers observed the scene. In M’arr, the capital of the Deep, the Oligarchs of the Governing council, the Psikoom, gathered to receive the mental projection sent telepathically by their undercover agent, Phelphor.
“The trap is set,” the voice of the Oligarch echoed in the minds of the council. “Phelphor will succeed in getting the doors unlocked. Prepare the first wave of Chieftains to pass through the doors as they open, the Cothica will soon be ours.” The Oligarch of the M’arrillians motioned at the members of the oligarchy before turning to leave.
And, indeed, this menacing new Tribe’s plan came to fruition not long after.
The Doors of the Deepmines opened slowly at first, but the massive rush of water from the Deep soon forced the doors open wide. A torrent of tainted water poured into the UnderWorld, carrying within it a host of sinister Creatures. These strange entities seemed to be part aquatic, part pure energy and were unlike anything known in Perim. These were the Chieftains, and they embraced Perim with a greed and determination of frightening proportion. The Chieftains quickly established footholds at key points in the lands of the four Tribes.
The OverWorlders, UnderWorlders, Danians and Mipedians will struggle to bring their individual strengths to bear against these intruders, but will this be enough to stop the M’arrillian invasion?
Monday, September 15, 2008
You know you play chaotic to much when...
- you can no longer pronounce musician.
- you spend 200$ on chaotic cards a month.
- you dream about being Maxxor and saving the overworld.
- you carry around donuts as mugic in your back pack to protect yourself from bullies.
- someone else calls shotgun and you laugh it off, preparing your switch-rift mugic.
- you light a hive of bees on fire, throw it and yell, "ember swarm!"
- you expect a message allowing you to port to chaotic in your email.
- you push your brother off a cliff, thinking he'll just turn into code when he reaches the bottom.
- you spend your time writing a chaotic blog no one reads.
-credit to Megaflare for creating this on the forum
Friday, September 12, 2008
Friday, September 5, 2008
The Mipedian Coliseum
New month, new battle, new video.
Welcome to the Coliseum!
Watch short battles of your favourites mipedians.
This month’s battle, Siado v.s Zalvar!
Pop quiz: Who will win the fight between Zalvar and Siado ?
Pm me, Kidmarchand with the answer and win a code.
(while supplies last)
Tune in next month for a new battle.
Card of the week
The card of the week is even better. The Mipedian tribe is notorious for redirecting things. It’s one of their unique traits. Combine this trait with melody of Mirage and you get Fighter’s Fanfare. It protects you and hurts your opponent just like an electric fence:). However, this incredible mugic comes at a price. Two mugics to be precise. But to be able to redirect an Allmageddon is defiantly worth the cost.
Saturday, August 30, 2008
The Mipedian Coliseum
Welcome to the coliseum!
Watch short battles of your favourite mipedians.
This month's battle. Tiaane v.s Slurhk!
Pop quiz: What's Slurhk's favourite battle gear?
Pm me, kidmarchand with answer and win a code.
(while supplies last)
Tune in next month for a new battle.
Card of the week
1. This is the most common way to reduce Blazvatan’s recklessness. Use 3 conjurors that each heals Blazvatan by 10.
2. You can also give Blazvatan stone mail but most army carry around gear glissandos and/or discord of disarming.
3. This is the more unconventional way. Add two Trills of diminution, a mugic reprise and two castle Bodhrans. Use Trills of diminution during every battle on Blazvatan so he no longer has recklessness 25. This method is good since It’s not a battle gear and only Refrain of denial overworld can stop it but it costs allot of mugics and you can’t use Blazvatan’s earth and air 5.
Each strategy above come each with a specific battle gear equipped to Blazvatan. For strategy number 1, use the warbeast power leash. Blazvatan will gain 5 energy plus 5 extra energy for each conjuror. He will also do an additional 5 damage on each attack and gain 5 extra recklessness. The recklessness doesn’t matter since you have 3 conjurors (-30 recklessness). For strategy number 2, use stone mail for the reasons explained earlier. Finally for strategy number 3, give Blazvatan a ravita flower. You’ll need all the mugic you can get.
Sunday, July 20, 2008
Reckless Army Deck
Positions:
1 2 3
4 5
6
1: Ribbian equipped with an Aqua Shield
2: Ranun equipped with a Ravita Flower
3: Ribbian equipped with an Aqua Shield
4: Tiaane equipped with a Mugicians Lyre
5: Tiaane equipped with a Mugicians Lyre
6: Enre-Hep equipped with Heptadd’s Crown
Mugic
Song of Desperation x2
Melody of Mirage x2
Song of Shelter
Fanfare of the Vanishing
Attacks
Hurlicanex2
Hampering Windsx2
Inferno Gustx2
Lightning Burstx2
Unsanityx2
Dessicate the Landx2
Hive-phoonx2
Blind Furyx2
Reckless Reproachx2
Locations
Storm Tunnel x2
Mipedim Oasis x2
Sands of the Unseen x2
Rao'Pa Sahkk x2
The Darkened Dunes x2
The main goal in this army is to outlast your opponent so that he beats himself. Use Enre-Hep’s ability to give your opponent recklessness 5 and then use your Ribbians’ ability to increase it by 10.
1) If you are the first active player, have Ranun attack any one of your opponents creatures and sacrifice the ravita flower. Don’t use any mugics to keep Ranun alive. That way when he’s goes to the discard pile your Enre-Hep gains 4 mugic counters.
2) If you ever run out of mugics, you can always sacrifice your Tiaanes.3) Make sure no one gets to your Enre-Hep and that he doesn’t die. Use the song of shelter to stop any troublesome mugics that get in your way.
Cards of the week
Great cards to include in your attack deck would be luck shot and/or megaroar plus lots of stat challenge attacks. Certainly don’t forget about healing mugic. Every time you heal 5, your creatures can gain 15 in any stat.
Saturday, June 21, 2008
Peyton's doom burger
Deep in the foundations of castle Mommark, the latest Mommark creation has been revealed, ready to devastate everything in his path! Now you too can unleash the greatest creature Perim has ever seen upon an unsuspecting land by following 2 easy steps.
1. Print your doom burger.
2. Cut out your doom burger.
Congratulations, you now have your very own doom burger.
Thursday, June 19, 2008
Card of the week
Titanix works great with Mudeenu and Brathe (two others extremely good mipedians that have no elements) as well as Bylkian, a royal conjuror. Use Bylkian to reduce Titanix’s recklessness and Mudeenu and Brathe as backup.
When choosing battle gear, the must have gear is the Warbeast Power Leash. It allows him to gain 5 energy plus 5 more energy for each conjuror. Finally to top it all off, Titanix deals an additional 5 damage after each hit. As you can see, the Warbeast Power Leash is a must with Titanix.
Wednesday, June 11, 2008
silent sands
Tuesday, June 10, 2008
Mr. Cactus
I'm sure everyone remembers Mr. Cactus from the chaotic "Trading Cards" episode. He was Peyton's little cactus buddy. Now you too can have your very own cactus buddy by following 2 easy steps.
1. Print your cactus buddy.
2. Cut out your cactus buddy.
Congratulations, you now have your very own cactus buddy. Coming soon... Peyton's doom burger!